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PHASE 1 — FOUNDATION PLAYER
Age guide: 8–11
"Fall in love with mastery"
At this stage we build coordination, confidence and ball relationship.
Technical Excellence & 1v1 Duels
Objectives
Ball mastery & manipulation
Change of direction & body control
Confidence to beat players
Creativity & enjoyment
Core Outcomes
Players can:
Perform all key turns and feints at speed
Dribble with both feet confidently
Attack 1v1 without fear
Protect the ball under pressure
Key Curriculum
Ball mastery circuits
Coerver style dribbling
1v1 moves library introduction
Shielding & protection
Small sided duels
Progress Marker
➡ Player actively tries to beat opponents in games.
PHASE 2 — DEVELOPMENT PLAYER
Age guide: 11–14
"Build the weapons"
Now we increase speed, pressure and decision making.
Technical Excellence & 1v1 Duels
Objectives
Beat defenders under pressure
Learn when & where to dribble
Develop explosiveness
Core Outcomes
Players can:
Use multiple moves in one action
Recognise 1v1 opportunities
Create space in tight areas
Dominate 1v1 in wide & central areas
Key Curriculum
Explosive first step
1v1 game scenarios
Transition duels
Shield → escape → attack
Competitive duels
Progress Marker
➡ Player consistently creates chances through dribbling
PHASE 3 — PERFORMANCE PLAYER
Age guide: 14–17
"Become a match winner"
Everything becomes game realistic, fast and competitive.
Technical Excellence & 1v1 Duels
Objectives
Create chances at match speed
Beat defenders in realistic scenarios
Master physical duels
Core Outcomes
Players can:
Beat defenders in wide areas consistently
Escape tight central pressure
Create separation to cross/shoot
Win physical 1v1 battles
Key Curriculum
Position specific 1v1s
High speed decision duels
Transition & counter attack dribbling
Contact balance & protection
Final third 1v1 dominance
Progress Marker
➡ Player is a consistent chance creator
